Announcement
of the launching – 22nd of September, in UK – brings OnLive officially
in Europe! The event will take place at the Eurogamer Expo, in London, and it
promised to reveal a package of over 100 new games for games devourers.
Let’s take a short look of what does cloud gaming actually mean for OnLive:
- Easy
access from anywhere
- Gamers
can play from any device: PC, mac, TV or any tablet
- Users
don’t have to hold an up-to-date system configuration to play a “last
generation game”, because their system is just an interface of the game.
The game
is actually played in real time, on the OnLive’s powerful servers, within its
datacenters. It will be needed an OnLive system which adapts games to run on
the TVs
- There
is access to free instant demo-games for you to play or for you to watch as
others play, with the possibility of voice chat
- No
more game-downloading, no further need of disks or any other special hardware
- Facebook integration.
- Facebook integration.
Broadband
is a key-factor regarding video quality and the required speed is 2Mbps.
The issue that came out in USA was also raised in UK – the delay. This is caused by lag and latency, which was officially recognized by the CEO of OnLive (Steve Perlman) to be 35-40ms, though in the US there were found played games at 200ms latency.
If you
want to play a game, you can just rent it for a short time, buy it for
unlimited play time, or pay an amount of money for 3 days, 5 days or a month of
game access. But if you can make it to the event, OnLive promised to give
thousands of Game Systems to the participants for free.
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